![]() And that, in our view, people should make games that can make the most of those features. We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. "We have always said that we believe in generations. Yet Ryan says that's not something PlayStation is interested in doing. One way to keep PS4 users engaged would be to make upcoming PS5 games playable on the older machine, just like Microsoft is proposing with its Xbox Series X games being playable on Xbox One. How about reading the whole interview and what the answer stand for So, what then, is game costs going to be so expensive by next-gen that we’ll never have generations again? Please… Love to hear your excuse then on development cost.Īnd what in the hell is this crap I don’t remember about the NES that I’d know better about? Development cost? If that’s your whole spiel I don’t think you know what you’re talking about, no offense. Guess what? There’s gonna be a time when there’s nothing being made on last-gen. You’re also full of absolute sh*t on development cost because there’s some not-so cross-gen titles on the current consoles, albeit barely any. ![]() I remember playing some exclusive content for a while. Also, I don’t remember these trilogies all coming at the launch of the console. I want you to compare that to what we see now. These trilogies you speak of, how many were there? Total. So you’re telling me because game development takes sooooo much longer than it did in the day of the PS3/Xbox 360 era and cost soooooo much more now that we can’t have literal exclusive games for a current-gen console that pushes the hardware? This was before it turned out that their plans were basically the same. You can even search ‘believe in generations’ on this very site and find swathes of people in different articles praising Sony for this approach and criticising MS for doing the opposite. we are thinking that it is time to give the PlayStation community something new, something different, that can really only be enjoyed on PS5.“ We do believe in generations, and whether it's the DualSense controller, whether it's the 3D audio, whether it's the multiple ways that the SSD can be used. “ We have always said that we believe in generations. Yet Ryan says that's not something PlayStation is interested in doing.” “ One way to keep PS4 users engaged would be to make upcoming PS5 games playable on the older machine, just like Microsoft is proposing with its Xbox Series X games being playable on Xbox One. Here’s how the author contextualises the original quote: People satire it these days because it was parroted at the time (on sites like N4G) as the ‘right’ approach to take, purely because of the flak MS was copping for planning cross-gen games. Jim was saying this as far back as 20 in discussing the plan for the PS5, which wasn’t known by the public at the time. I dunno man, the context doesn’t really help it. Now people just think a more powerful console means 60fps and 4k. People then understood that a game world on a PS3 could be fundamentally different than on PS2. The problem is that gamers are less informed on average than they were 10 or 15 years ago. It proves that there are games that need more powerful hardware. When people complain about games like GOW, Horizon, etc being cross-gen, the response we inevitably get is either "what about God of War needs more power?" or once the game has already come out, "see, look at how well HFW ran on PS4, it didn't need PS5." The inherent flaw in this logic is that it uses either past PS4 games or the PS4 version of cross gen games (in other words, games that have been limited in their development by PS4) as a reason why nothing more powerful than PS4 is needed.Ĭyberpunk is an example of devs who specifically did not limit the design of the game based on the slow processor and HDD of the PS4, and of course, the game naturally ran like trash there.
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